6/29/2023 0 Comments Dvdfab media player old versionIf you have a few 4K movies on hand and they are in various formats, to play the movies, you can’t miss out Cisdem Video Player for Mac. Top 4K Video Players for Mac You Should Know
0 Comments
6/29/2023 0 Comments Lume reviewSingle sticks are available for $12 as a one-time purchase or for $10 each when you subscribe. You can purchase Native deodorant online. Their deodorant is available in a range of scents, dubbed either classic (think “Eucalyptus and Mint” and “Lavender and Rose”) or seasonal (“Rose and Magnolia” for summer and “Jasmine and Cedar” for winter, to name a few favorites). Native sells personal hygiene products for women, men, and teens. So while this transition period is enough to scare away many would-be natural deodorant converts, rest assured that natural solutions can be just as effective if you allow your body enough time to adjust. Your body also needs time to rid itself of any leftover deodorant or antiperspirant that you were previously using. Your body will have to adjust to the natural formula, and in the time that it takes to do so, you’ll be sweatier (and probably smellier) than you’re used to. That said, natural deodorants aren’t going to work the same as an antiperspirant with aluminum. The combination of all three can be a wonderfully protective and durable odor fighting formula. Other additions like coconut oil and tea tree oil can provide antibacterial ingredients, while essential oils often contribute a lovely scent. Most natural deodorants use baking soda to absorb and neutralize bad odors coming from a sweaty armpit. So, when push comes to shove, can natural deodorant do the job of keeping BO at bay, all day long, just as well as antiperspirants? Yes, but it comes down to the ingredients. We’ve all had that moment of realizing that the disgusting smell filling the room is actually coming from us, and it’s terrifying! While the possibility that aluminum in personal care products can harm your health, let’s be real: no one wants to wonder if their deodorant will work or not. But, the possibility of adverse effects remains, and for many, it’s better to be safe than sorry, especially if there are alternatives that are just as good. So, while a link is there, again it’s unconfirmed.īottom line? The evidence linking aluminum in antiperspirants to major health risks is unconfirmed. Certain studies, however, did show higher levels of aluminum in the brains of dementia patients. While increased aluminum in the body could be a risk factor for dementia, studies have been conflicting. What about dementia: How do antiperspirants contribute? Everything is toxic if taken too frequently, and given that deodorant is used every single day, there might not need to be a proven link between cancer before you decide to start. That said, it intuitively makes sense to limit your (underarm) exposure to chemical compounds like aluminum. But, the link between the aluminum in antiperspirant and breast cancer risk remains unconfirmed. Estrogen, the female sex hormone, can spur breast cancer cell production. Some studies have shown that when aluminum-containing products are applied to the underarms, which are close to the breasts, it could behave like estrogen once absorbed. There’s a gray area here, so let’s get a bit more specific. But, it’s important to note that the use of aluminum-containing antiperspirants or deodorants isn’t directly linked to a higher risk for cancer. Similar claims have been made about parabens, though the research is less conclusive. Studies have shown that aluminum in antiperspirants and deodorants could increase your risk for breast cancer. Do traditional deodorants with aluminum cause cancer? It’s more complicated than a simple yes or no. Awareness grew that aluminum in antiperspirants could increase your risk of cancer and dementia. Natural deodorants have been around forever, but the trend has only taken off in the last decade or so when research raised health concerns over the potentially carcinogenic ingredients in antiperspirants. (We also compare another brand, Myro, with Native here.) How do Native, Lume, and Kopari compare to traditional antiperspirants? In this article, we take a hard look at these DTC natural deodorant brands to see how they stack up. For the skeptics among us, it may be hard to believe that any all-natural scent could mask their own ripe stench. Aluminum-free and gentler on the body, brands like Native, Lume, and Kopari are working to convert us all into adopters of a more #natural lifestyle. Aluminum, for example, presents serious health risks, but is also the most powerful sweat-blocker around…can we really afford not to use it?Įnter natural deodorant alternatives. While the need for deodorant is dead simple, considering all potential side effects of daily exposure to chemicals isn’t. It keeps the smellies away so that you (and everyone around you) stays sane. Whether you spend your days in an office or as a competitive athlete, deodorant is non-negotiable. The switch to Cortex Cloud was essential to integrate Quad Cortex with Neural DSP user accounts fully, but will also allow plugin users for Cloud features we are planning for the future. USD payments for non-Euro customersĬustomers who live in non-Euro countries will have prices displayed in USD and will be able to pay in USD. Download older versions of pluginsĪll previous versions of plugins are now available to download via the downloads page. I often get messages and emails from people struggling. (Exponential Audio products are available for 21. In this video, I will show you how to properly activate your software using the iLok License Manager. When you purchase a new plugin, your license will typically be available in iLok License Manager in under 60 seconds. Try iZotope products for free Download a free and fully functional 10-day demo for any iZotope plug-in. Once complete, licenses for any plugins you purchase in the future will be automatically deposited to your iLok account, negating the need to redeem a license code. Once you have reset your password, add your iLok username to your account and follow the email confirmation steps. First, right-click the Windows Logo and choose Apps and Features. As a result of migrating all of our users to Cortex Cloud, you will need to reset your password to login, access your orders, and download plugins. Follow the steps below to update the iLok License Manager on Windows. As part of our development of Quad Cortex and Cortex Cloud, we have built a web platform that offers improved functionality to our customers. We are pleased to launch a brand new Neural DSP website. Q: How do I access my Provisional iLok Account within the iLok site or License Manager Go and click 'Sign In'. Easily register your new product serial numbers: UVI Portal links directly to your iLok account and will deposit your new licenses automatically. 6/29/2023 0 Comments I quit all substancesEach person with an addiction is a unique individual with their own experience and needs. Don’t assume you know everything about their addiction simply because you did research. While it’s important that you lay all your feelings out on the table, it’s equally important to listen to the other person as well. When you communicate from a place of empathy and love, your spouse may be more open to listening to your concerns. Instead of, “ you are being an xyz”, try saying, “ when x happens, I feel y” to influence less defensiveness and more desire to unite as a team to address the problem at hand.Īn example would be reframing “ you never want to spend time with me,” which could elicit a defensive or otherwise polarizing response, to, “ I feel lonely and disconnected when we go days without spending any quality time together” which will likely signal to the other person that you want more time together. This is when a person keeps their sharing rooted in their own experience which creates an opportunity to give feedback that is clear, full, and respectful. This can be done through the use of “I-statements”. Instead of blaming your partner for behavior or actions that have hurt you, try focusing on sharing your feelings and informing them of the impact things have had on your closeness with them. You can start by addressing the situation calmly. It is likely very difficult for them to share their feelings and experiences with you due to that shame as well as fear of rejection and retaliation, even if they know you are loving, caring, and supportive. While in active addiction, your loved one may be experiencing many challenging feelings of their own, including frustration and shame. Address the Issue, Not the PersonĪpproaching your significant other about addiction and your concerns can be tricky, as this can be a sensitive subject. Some additional resources to start with include the National Institute on Alcohol Abuse and Alcoholism (NIAAA), the National Institute on Drug Abuse (NIDA), and the Substance Abuse and Mental Health Services Administration (SAMHSA). Here at Mountainside, we have a support group specifically for people in the role of spouse or partner to gain support and guidance around navigating their loved one’s addiction and recovery. You can research free articles, talk with mental health experts, or join a support group or online forum. There are many ways to start educating yourself about addiction. Being able to de-personalize your experience and reframe those narratives to take the disease into account can help you see the reality of the situation and unite with your spouse to address the problem together and make sustainable change. Understanding that once in active addiction, a person is no longer making choices in terms of critical thinking or assessing short-term and long-term consequences can provide a new perspective into what you are seeing as well as what they are experiencing.įor example, you may be holding onto narratives such as, “ why are they choosing the alcohol over me” or “ if they loved me, they would just stop.” There is a lot of pain in those perspectives and that can create a barrier to being empathetic, understanding, and ultimately supportive. Gaining an understanding of how addiction is a progressive brain disease, rather than a choice or moral failing, can help you move through your own hurt. It’s a debilitating psychological and physical condition that alters a person’s brain chemistry and controls almost every aspect of their daily life. To first help your addicted partner, you need to realize that addiction is not a choice. All these factors can put a strain on your mental health as well as your connection with them. It might feel as though your relationship is not the priority right now. Your partner may be displaying concerning behaviors, unlike their usual self. If you have never been exposed to alcoholism or drug addiction, it can be difficult to watch your partner struggle with this disease. You’re probably wondering: How do I help my addicted spouse or partner? What should I say? Where do I even start? Although there are no set guidelines on how to handle a loved one’s substance use disorder “the right way”, there are certain “do’s and don’ts” that you should keep in mind. While you may not be in a caretaker role, you likely still feel a level of responsibility in keeping them safe and healthy due to your love for them. Though the person may be experiencing changes that impact their mood and behavior, at the end of the day you still love them for who they are authentically, outside of their addiction. Loving someone and watching them navigate something you feel powerless over can bring up much fear and pain. Being in a relationship with someone who is using drugs or alcohol might leave you experiencing your own challenging feelings. 6/29/2023 0 Comments Blood bowl 2 sppComparing it to a successful Block, in this case the target is just knocked over and there is no guarantee that you will break armour. This means the opposing player will be at least stunned and miss their next turn. The other great benefits to Stab is that when you do succeed you automatically are rolling for an injury on the target player afterwards. There are a few other rolls that have this, such as standing up a Bonehead player, but nearly all other failed rolls will result in the end of your turn. This unique trait means it makes a lot of sense to use your Stab ability at the start of your turn as no matter what you roll your turn will not end. This means that your Stabbing target will be able to hit back the next turn, unless another of your players performs a block on the target player later in your own turn. The only real drawback to failing a Stab roll is that your player will be left in the tackle zone of the opposing player. If you Stab an opposing player though, you can’t get sent off, your player won’t fall over and failing doesn’t cause a turnover either. Failures handling the ball don’t get you knocked over but again still cause a turnover. If you fail at a block your player gets knocked over and causes a turnover, same with dodging. The biggest advantage that Stab has is that it has no immediate negative drawback to the player using it. Stab is one of the newer skills in the game and it has some great advantages over doing a normal block, though don’t get tempted to use the Stab skill if a Block actually makes more sense. Casualties caused by a stabbing attack do not count for Star Player points. If Stab is used as part of a Blitz Action, the player cannot continue moving after using it. If the score beats the victim’s Armour value then they have been wounded and an unmodified Injury roll must be made. If the score is less than or equal to the victim’s Armour value then the attack has no effect. Make an unmodified Armour roll for the victim. This player may attack an opponent with their stabbing attack instead of throwing a block at them. A player with this skill is armed with something very good at stabbing, slashing or hacking up an opponent, like sharp fangs or a trusty dagger. 6/29/2023 0 Comments Gloomhaven cardsAsmodee Digital previously supported video game adaptations of other tabletop games. The studio would be working alongside the creator of Gloomhaven, Isaac Childres, to create a game that was modeled after the physical game's theme and mechanics rather than an exact replica. The game would be published by Asmodee Digital. Gloomhaven was first announced at Gen Con 2018 as an adaption of the tabletop game, developed by Flaming Fowl Studios which consisted mainly of former employees of the British development studio, Lionhead, which had closed in March 2016. In addition to the two traditional game modes, Gloomhaven also features a sandbox mode which unlocks all player characters from the start and consists of procedurally generated dungeons. Guilds and characters are not transferable between the game modes. Both Guildmaster and Campaign modes can be played in single player or multiplayer formats. It includes 160 missions, tutorial for the game, as well as an altered progression system from the original boardgame. Guildmaster mode, on the other-hand, is specific to the digital version of the game. In this mode, players explore about the vicinity of the titular city, Gloomhaven including all scenarios from the original board game and 95 missions to complete. In the Campaign mode, players can play through the full game as the tabletop version. The game features two distinct game modes. In addition to this, players return to the city in-between scenarios where items can be purchased with earned gold to gain an advantage. As players advance and gain experience in the scenarios, mercenaries will level up unlocking new cards or enhancements to existing cards. Cards can be enhanced with objects and powerups such as adding additional damage to attacks or increases distance for moving. In this respect, cards act as a timer, limiting the number of round a player can perform in a given scenario. When a character burns all their cards, they are unable to make any additional moves and are defeated. When resting, a card will be "burned" and will be unable to be used for the rest of the scenario, with few exceptions for specific class types. Īt the end of the round, used cards will be discarded and cannot be used again until the character "rests". Enemies in the scenarios act in a similar manner, each with their own initiative number, and set actions to perform. If selecting the top from one card, the bottom must be selected from the other, and vice versa. When executing an action, the player selects which of the two available actions on the card they would like to perform. Cards have two sections, a top and a bottom half. Each card has an initiative number associated with it, which determines the order in which all characters on the board will move, including enemies. At the beginning of a turn, the player selects two cards for the characters. Ī player attempts to defeat multiple enemies while selecting the actions of a mercenary.īeing a card-based game, each mercenary in Gloomhaven has a unique set of cards that determine all actions that can be made throughout a scenario, including attacking, moving, and looting. The goal is to complete the scenario's main objective, such as defeating all the enemies in the dungeon or surviving a certain number of rounds, all well various side missions, and attempting to complete the primary objective for each mercenary, which reward the player with gold, perks, or experience. The gameplay takes place within individual dungeon scenarios. Six mercenaries are available from the start of the game, with more being unlocked as the player progresses through the storyline. Each mercenary has their own set of cards which determine the class and style of play for that character. Players first start by adding two to four characters, known as mercenaries, to start a "guild". Players take turns engaging and defeating enemies without being defeated themselves. Each player controls a character or characters each with a unique class of abilities and attacks, selected through a card deck specific to that class. Players assume the role of a band of mercenaries exploring dungeons, killing monsters, and fulfilling quests. The game is scheduled to be ported to consoles in 2023.Īs an adaptation of the tabletop game Gloomhaven, the video game is a card-driven, turn-based, tactical strategy game. Following two years of early access, Gloomhaven was released for Windows on Octoand macOS on November 25, 2021. It is an adaptation of the tabletop game by the same name. Gloomhaven is a turn-based strategy role-playing video game, developed by Flaming Fowl Studios and published by Asmodee Digital. 6/28/2023 0 Comments Krita pen pressureI’m now able to draw more consistently the thinner/-est lines without constant gaps. Therefore, the threshold range mentioned above, is of input kind (y-axis = input). I didn’t examine it thoroughly, but the single test seemed to indicate that.Īlso, in this application, the input is represented by the y-axis, while the output by the x-axis. when input is well above 0).įurther, there is a threshold range which seems to represent the range of force in which each stroke need to either start with or reach in order for the driver to start sending input to applications. Link: Īs I suspected, the middle level in “Wacom Tablet Properties”->“Pen”->“Tip Feel” corresponds to a line, but not 1:1, since the output starts (at 0) when the input is considerable (i.e. So today I tried the pressure curve tool. In the upcoming days I will try it and see whether the driver’s default curve setting is to be blamed for my unnatural draw/paint experience, whether it’s a mechanical calibration issue, or if it’s simply so that the first/lightest pressure level detected by the pen is above the lightest pressure I’m able to deliver. I have found a front-end application for wacom settings files that is supposed to provide a GUI for you/me to tweak the curve that is output from the driver to the graphics/etc applications. And that is where the pen (or driver if that is the case) fails me. While the nature of “normal” pencils is quite similar, ink brushes are whole different animals, and with those you expect to see ink on paper with slightest contact. The main problem I experience, which irritates me greatly, is that even if I drag the “slider” for pressure sensitivity in the driver settings to the far left (meaning most sensitive) AND drag the left node in Krita’s tablet curve setting far up (so that slightest press generates a thick visible line), I STILL cannot press very lightly and reliably draw an intact line (i.e. Maybe they’re based on some particular curve that Wacom tablet driver applied at some point in time, or maybe curve that the Intuos Pro line’s driver (setting) may apply, which the non-pro Intuos’ (formerly known as Bamboo) do not apply. Possibly some of the brushes in Krita which aren’t configured properly. This is the case even between some ink brushes. Maybe due to resetting the tablet preferences ?Īll I know is that some brushes in Krita almost paint nothing visible at all even when I do press relatively firmly, while other brushes paint plenty with lighter press. Now that I tested GPencil, I experience about the same pressure output as in the 2d applications, which I experience as slightly less fluctuating. I hadn’t done anything with tablet in Blender previously. If I’m wrong, do move to wherever more fitting. Off topic: I created topic here as I didn’t find any (sub)forum more fitting than this. I Just want to know if anyone has or had similar experience, and what you did about it. It’s the usually non-smooth pressure curve that buggers me. In following images ignore the smoothness of the spatial curve in FireAlpaca, I have max stabilizer value there and non in Krita. If I change the wacom settings for tablet to less soft then I need to push very hard and that’s not very desirable for either me or the nib and tablet surface. I have tried a number of curve tweaks in Krita, including much less steep output in lower input range, but then I get same non-smooth experience in the mid-range and up. Other times when I press even more gently I do have plenty of output. I should mention that sometimes when I press gently I don’t get any output only to a fraction of a second later have sudden output without me altering pressure, at least I don’t feel like I do. I know I do have a non steady arm/hand, but I’d assume pressure curve should be much smoother than this. The problem is that there are too sudden changes in the pressure curve (thickness, opacity, whatever). No matter what, I do not have have a pleasant experience. I have tried various settings in Wacom Tablet Properties, and in Krita’s pressure curve for tablet. 6/28/2023 0 Comments Whoreible decisions podcast hostsJoin us at the Black Effect Podcast Festival Saturday, April 22nd in ATLANTA, GA! Get your tickets now at /podcastfestival A whore is reformed and shares his growth this week.įollow this week's & check out his show "The Jason Lee Show" Now on Revolt He shares a story about flying someone out that didn't go so well, why he now wants a partner & his exit from the streets thanks to therapy. This week we are joined by thee Jason Lee of The Jason Lee Show & Hollywoodunlocked to discuss his changed views on dating and being committed. King Noire on IG the hosts on social media Weezy & Mandii B and follow the Whoreible Decisions pages The conversation then veers to shameless-NESS in sex, relationships and dating and how to navigate those space with less shame and feeling more comfortable with yourself and others. In Vanilla Sh*t, we discuss the most dangerous sex position and how it's responsible for 50% of sex injuries before asking King to give men advice on how to please with such a BIG.ego. A returning guest and fan favorite, King Noire opens up about sexual fluidity and not being defined by labels. This week we are joined by sex performer and owner of Royal Fetish Films, King Noire. Want some Whoreible Decisions merchandise? GET YOURS NOW AT WHOREHIVE.COMSee /listener for privacy information. Want more? Bonus episodes, merch and more Whoreible Decisions!! Become a Patron at /whoreibledecisions Instagram forget to tag #whoreibledecisions or us to let us know what you think of this week's episode! Bi-sexuality takes over the conversation as Zachary shares his experience being a bi-sexual man and what his experience has been.įollow this week's guest on IG & be sure to purchase his book "Boy Slut: A Memoir & Manifest" wherever you purchase books Available May 9thįollow the hosts on social media Weezy & Mandii B and follow the Whoreible Decisions pages Happen to have a throw-up kink? Well Zachary shares how to make deep-throat puking a fun time before keeping it spicy with a wild threesome story. We begin with a quick catch up before diving into an exercise that helps combat premature ejaculation. King Noire on IG the hosts on social media Weezy & Mandii B and follow the Whoreible Decisions pagesThis week we are joined by author and sex columnist Zachary Zane to talk his latest book "Boy Slut: A Memoir & Manifesto". Want some Whoreible Decisions merchandise? GET YOURS NOW AT WHOREHIVE.COM This week we are joined by author and sex columnist Zachary Zane to talk his latest book "Boy Slut: A Memoir & Manifesto". 6/28/2023 0 Comments Desktime logoLet us know what you think, send feedback and questions to more about DeskTime: desktime. View and change your settings – if you need to update your DeskTime time tracker's settings, you can easily do it via the app.View your profile – check in on your daily productivity stats at any time.Generate reports – after you've completed a task, you can retrieve the report straight from the app.Assign idle time gaps – if you have to complete a task away from your computer, the time tracker lets you note what was done during those hours.Check your team's performance – the time tracker app will show you which projects or programs your team members are working on.See who's working, slacking, late, or absent in real-time – DeskTime's time tracker lets you remotely see the status of your team every day. Mobile timer – open the time tracker app, tap the green play button at the bottom, indicate the project or task you'll be working on, and tap “Start timer.”.What are the main features of the DeskTime Android app? Additionally, generate custom reports for in-house use or your customers, plan employee vacations and time offs, calculate overtime pay, and store your team member's contact information in one place. See how you and your employees spend their time online and offline, track time by projects, and automatically calculate their costs based on workers' hourly rates. It does not store any personal data.DeskTime is a fully automatic mobile time tracker app that boosts productivity.ĭeskTime is a fully automatic time tracker and team management software that has proven to boost employee productivity by 30% within the first weeks of using it. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. This cookie is set by GDPR Cookie Consent plugin. DeskTime is a time tracking software that enables teams to create shifts, manage absences, track productivity. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Check out the SaaS you can save on in the Cledara Rewards. Necessary cookies are absolutely essential for the website to function properly. Earn cashback discounts on Desktime and thousands of other SaaS products with Cledara Rewards. Calendar & activity segmentation, along with private time browsing enables full autonomy over tasks, whilst still instilling cum maintaining discipline. Organise & customise reports, whilst collating contact details of all stakeholders. Scheduled events, auto screenshots & integration compatibility empowers users to be in control of their workforce. Their URL, app, file name & idle time tracking helps to account for time proportion investment. Deployable in various settings, including individual entrepreneurs, agencies, or enterprises. This can then subsequently be compared to & tallied against desired outcomes for improvement. Expense calculations, invoicing & exportable information provide details of what’s happening. Dashboards, screenshots & other affiliated stats, as well as metrics, help to gauge productivity plus highlight cost-saving measures to be applied. Accurate projections yield better time investment, whilst automated process tracking augments leadership to control attendance & shifts. In this interview, DeskTime project manager Toms Blodnieks discusses time management in a post-COVID world, and offers a seamless solution to organizations. Support resource management by identifying bottlenecks & eliminating their cause. Formulate informed decisions based on data intelligence, improve on planned implementation & system utilisation. With mobile device optimised capabilities, monitor productivity, attendance, workflow project progress & much more. Providing automatic business time tracking solutions, Desktime is software that drives employee efficiency. I chose a blobby implicit surface (sometimes called metaballs) to represent the skin. While a typical game's fixed or parameterizable character mesh might be worked on for days in a 3D modeling tool like Maya by a professional game artist, Spore needs to regenerate the skin in real-time as the player deforms the torso and attaches and detaches limbs. Unlike games with fixed characters, like a James Bond or Lara Croft game, or games with parameterizable meshes, like the Sims or City of Heroes, Spore has to generate the entire mesh on the fly as the player makes the creature. The first thing I worked on when I started on Spore (in October, 2003) was the creature skin. These sections are in rough chronological order of my contributions. It also leaves out the contributions of the awesome artists who used the tools and systems. In most cases I'm limiting my discussions to the specific code and tools that I contributed to directly, which leaves out descriptions of a lot of the incredibly important and groundbreaking work other people did on neighboring code, whether higher level, more player facing aspects of the code, like user interface and gameplay, or lower level systems stuff like resource management, threading, rendering, and the like. It's great to watch players be delighted by something they just created. My favorite moment in the game is when you first attach a leg or arm or mouth to the torso in the creature editor, and your creature comes alive and turns to look at its new limb or roars with its mouth. I hope more developers put up pages like this for the games they work on.Īlmost all of my contributions center around the creatures, and helping to bring them to life for players. This is my attempt at this for my contributions, before I forget the details. Although assigning credit is a bit tricky because large-scale game development has a lot of subtle, overlapping, and often blurry responsibilities, I still think it's interesting to have rough descriptions and color commentary of the major things each person worked on. I think credits are very important for game developers, our industry, and the art form. If I've left somebody out or made a mistake, I apologize please email me and I'll correct it immediately.Ī Brief Note on Game Credits This page could be seen as augmenting the game credits, like what you'd get if you could click on the names to get more information. Given that, I will strive for inclusion and accuracy, and I will only talk about systems to which I made substantial contributions. I think the game had over 80 people working on it towards the end, and it was in development for more than 5 years, so basically everything in the game was touched by more than one person and was a team effort. It's a place for me to write up miscellaneous development comments about the parts of the game I worked on, while they're still fresh in my mind. This page is intended to be a sort of liner notes for my contributions to Spore. |